How Elden Ring, The Hobbit, and Guitar Hero are shaping Flintlock: The Siege of Daybreak

Flintlock: The Siege of Daybreak, the upcoming Soulslike from A44 Video games, is a melting pot of concepts and inspirations. For one, it is the oblique follow-up to the developer’s 2018 motion role-player Ashen – a considerate slant on the style which, while removed from revolutionary, is a superb instance of the system executed properly. The New Zealand outfit’s subsequent outing can also be a Soulslike recreation, constructed within the looming shadow of Elden Ring – the most important, most formidable challenge Darkish Souls mastermind FromSoftware has ever crafted, one which has undoubtedly set a brand new normal for different style video games to be in contrast towards. And, in a earlier life, members of the A44 Video games workforce labored at Weta Digital, a particular results studio who helped convey the fantastical beasts of Peter Jackson’s The Hobbit movie collection to life.    

Which is to say: the DNA that underwrites Flintlock: The Siege of Daybreak is multifaceted. And whereas making a straight Ashen sequel may need a better proposition for the developer’s second challenge, this workforce is not one for shying away from a problem. “Every thing is dialed up on this recreation,” says A44 head Derek Bradley. “After having beforehand labored on the Hobbit films, it was refreshing for us to enter this actually stylized minimalistic recreation with Ashen… now, in our trendy stylistic selections, we nonetheless prefer to push the colours, push the lighting, push every thing as arduous as we probably can, and we attempt to be as daring as we probably can. Beginning with a brand new IP in Ashen, has, I suppose, emboldened us much more with Flintlock.”

Shark tank

Flintlock: The Siege of Dawn

(Picture credit score: A44 Video games)

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