Overwatch 2 devs reveal they’re testing smoke-based hero skills


Michael Gwilliam

revealed, 2022-09-22T17:44:21

Updates, 2022-09-22T17:44:43

Overwatch 2 is simply across the nook and might be rolling out a lot of new options along with a number of new heroes, however it appears to be like just like the smoke-based skills have posed a serious downside for the devs.

Blizzard tries to convey one thing new to the desk with every hero they add and a few kind of smoke grenade has lengthy been a fan-favorite idea, however it hasn’t been applied but.

Because it seems, the Overwatch 2 staff has a great cause for this and not too long ago admitted to testing smoke capabilities in-game.

In a developer weblog put up, Blizzard revealed that Kiriko, the sport’s newest assist hero, really had a smoke bomb rather than her safety Suzu, however it brought about some main issues.

Overwatch 2 Kiriko Ability Listblizzard

Kiriko’s equipment used to have the flexibility to smoke.

Overwatch 2 devs cancel Kiriko’s smoke bomb capability

Based on the builders, the issues began after they first examined Kiriko’s capability to be a smoke bomb impressed by ninja coaching.

Protagonist designer Josh Noah defined, “We tried a imaginative and prescient barrier that blocked the enemies’ imaginative and prescient, however the sport would flip into a large smoke cloud with Kiriko on each groups.”

The staff then started enjoying with the flexibility, noting that it grew to become fairly helpful as a disinformation software, with gamers utilizing visible cowl to pop them in entrance of an enemy to shock them.

Overwatch Reaper Using Shadow Step and Pointing Your Hellfire ShotgunBlizzard Leisure

The smoke was proving to be a problem for the gods.

In the long run, the devs went with the model we’ve got now, which grants temporary immortality whereas clearing out the standing results, however it’s very fascinating how the devs tried to go along with the flexibility to smoke within the first place.

Although Kiriko does not have the flexibility to smoke, it is potential that one other future hero may need one. Recreation director Aaron Keller teased that the upcoming hero can have a mechanic that followers have been asking for a very long time.

It stays to be seen how the gods can overcome their difficulties in making use of the smoke and this may occasionally not grow to be a problem with most of the identical protagonists, however an answer could also be to make it final, not a problem. That normal cooldown-based functionality.



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